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Server Rules

Source Realms is a brand-new server, actively being built and balanced. Rules, mechanics, and features may change as we learn what works. If something feels unfair or broken, report it - don't exploit it.

DON'T RUIN THE LORE/ROLEPLAY

Don't leak, expose, or repeat things said in private to another nation with the intent of ruining someone's experience, or "just for the sake of it." This is about intent, not information - exposing a secret, betraying a confidence, or revealing information is completely fine, even encouraged, when it drives a story, a war, or a betrayal forward. It should always add to the lore, never just tear it down for no reason.

1. Fair play & allowed modifications

Hacked clients, exploits, and unfair client modifications are strictly prohibited.

Allowed:

Category Mods
Performance & visuals Sodium, OptiFine, Iris, shader packs, Dynamic Lights
Utility Zoom mods (Ok Zoomer, WI Zoom), armor/status-effect HUDs, shield status
Schematics Litematica - but printer/auto-build features must be completely disabled
Minimaps Allowed only if cave rendering, ore radar, entity tracking, and player tracking are fully disabled

Prohibited:

  • X-ray - texture packs, mods, shaders, or seed-reading tools.
  • Combat macros & automation - autoclickers, combat macros, hardware-level key remapping for combat speed, auto-slam, or auto-totem.
  • Inventory & movement - InvMove, ChestStealer, Auto-Eat, Freecam, Baritone, or reach/hitbox modifiers.
  • Unfair information - health indicators, armor HUDs showing opponent durability in real time, or any mod revealing hidden player data.

2. Bugs, exploits & duplication

Exploiting mechanics to gain an unintended advantage is forbidden. This is a new server built by one developer; bugs will happen. How you respond to finding one is what matters.

  • Reporting: if you discover a bug (economy dupes, claim-protection bypasses, item dupes, mechanical glitches) report it to staff via a Discord ticket immediately.
  • Enforcement: using a bug for personal or nation gain - even once - results in a ban and a full rollback of affected items or land.
  • Plugin interactions: standard redstone mechanics built into normal gameplay are fine, but abusing broken plugin interactions or mod incompatibilities counts as exploiting.

3. PvP & combat rules

Because combat and warfare are core features, clear engagement rules keep fights competitive and clean.

  • Combat logging: disconnecting while in active combat or within a PvP radius is strictly prohibited - the server plugin also enforces this automatically. If your game crashes mid-fight, notify staff or your opponent immediately with proof so you can discuss a potential fight restart.
  • Spawn camping: repeatedly killing freshly spawned players, or trapping players at a server spawn or /sethome point to farm kills and lock them out of playing, is strictly prohibited.
  • Cart PvP: cart PvP is banned - however, TNT minecarts are fine to use for traps. It's just for PvP that it is banned.

4. Nations, base design & war eligibility

Political scheming and war are encouraged - non-interactive base design just ruins warfare for everyone.

  • Good faith play: betrayal, espionage, and political maneuvers are encouraged if they drive a narrative, war, or power play. Joining a nation solely to clean out all its chests and permanently leave 10 minutes later ("griefing with extra steps") is strictly prohibited.
  • Base entrance requirement: every nation base, bunker, or claim must have at least one accessible, breachable, surface-level or natural entrance leading to its main interior. Fully sealed obsidian/lava boxes or subterranean bunkers that rely strictly on ender pearls, chorus fruit, or /sethome to enter are illegal.
  • War defensive disqualification: nations with illegal, unbreachable bases forfeit their right to defend during official wars. Staff reserve the right to force-open illegal bases or strip claim protection from non-compliant structures during war events.
  • Claim-blocking: claiming single chunks directly adjacent to an enemy nation solely to block their expansion or spawn-trap them, outside of a declared war, is prohibited.
  • Inappropriate content: nation names, town titles, banners, signs, and builds must remain PG-13. Explicit, hateful, or discriminatory content is removed immediately, without refund or warning.

5. Server integrity & lag control

Keep the server running smoothly for everyone.

  • Lag machines & unoptimized builds: any redstone clock, mob/entity stacker, or farm built with the intent or effect of tanking server TPS is strictly banned.
  • Staff enforcement: if staff identify a build causing significant server lag, you'll be instructed to remake it lag-free. Failing to modify the build results in staff destroying the machine and issuing a temporary ban.

6. Chat, community & staff interactions

Treat the community with basic respect, even when at war.

  • Chat standards: harassment, hate speech, severe toxic flaming, advertising other servers, and spamming are banned. Public chat must stay in English.
  • Staff authority: staff decisions during active disputes are final on the spot, to keep gameplay moving. If you disagree with a ruling, comply first and open a private Discord ticket afterward.
  • Impersonation & ban evasion: don't pretend to be a staff member. Logging onto alt accounts to bypass a ban or mute results in a permanent ban for all linked accounts.