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FAQ & Troubleshooting

How do I create a nation?

/nation create <name>. See Creating & Joining.

Why can't I declare war?

Almost always neutrality — either your nation or the target nation is neutral (peaceful), and neutral nations can neither attack nor be attacked. New nations start neutral by default; run /nation neutral off to opt in. Full details: Neutrality.

It can also be because a session slot is fully booked, you're already in an unresolved war, or you have a treaty blocking it — see Declaring War.

Why don't piglins drop gold?

On purpose. Gold is the server's currency, so every mob-drop and trade source of it has been removed — piglins, zombified piglins, piglin bartering, and every villager/wandering-trader trade. Mining and natural chest loot are the only ways to get gold. See World Rules.

Why can't I make netherite gear?

Netherite (ingots, blocks, scrap, and any netherite gear) is locked behind mastering the Mining skill — reaching its max level. Until then it's unobtainable through any path: crafting, smithing, fishing, trading, picking one up, or looting it from a chest. See Skills & Progression.

What is this server about?

Source Realms is a geopolitics SMP: found or join a nation, claim territory, build an economy, and either play peacefully (as a neutral nation) or compete for land through diplomacy and scheduled war (as a warlike one). See the Home page for the full pitch.

How do I manage my nation's member permissions?

Permissions live on roles (Leader/Officer/Member by default, plus any custom roles you make). Open Nation Menu → Nation Management → Members & Permissions, or use /nation role ... and /nation perms .... Full breakdown: Roles & Permissions.


I typed /nation and got a text menu instead of the GUI. Why?

The inventory GUI opens for Java players who are in a nation. Bedrock players and players without a nation get the chat menu instead — that's expected, and every feature is reachable that way.

I can't claim here.

You may be too close to another nation (default: 5 chunks), at your colony cap, over your claim capacity (invite more members, or check whether you're neutral vs warlike — they have different caps), or in a non-overworld world. See Claims & Territory.

Someone said they invited me but I can't join.

Invites expire after 10 minutes (default). Ask them to /nation invite you again, then run /nation accept.

Why is my war "awaiting approval"?

All wars need an admin to approve them before they go live — see Declaring War. Once approved, you'll get a warning timer before the battle, and it's announced in #nations-news on Discord.

Can I fight in someone's claim?

Not normally — claims are safe zones. PvP only overrides that between nations that are actively at war, inside a battle's battlefield.

My ally is at war — how do I help?

Wait for the ⚔ Call to Arms message after their war is approved and click [Reinforce], or run /nation war reinforce <ally>. Remember: a Mutual Defense Pact only lets you join a defense; a Mutual Aggression Pact lets you join attacks too. See Allies & Call to Arms.

I deposited gold but some nuggets stayed behind.

That's intentional — there are no fractions. Fewer than 9 nuggets can't make a whole gold, so they're left in your inventory. See Gold Currency.

How do I earn skill XP faster?

Do the activity in survival mode on natural blocks/mobs. Blocks you placed yourself and creative-mode actions don't count. Perks unlock at levels 3/6/9, and the luxury item unlocks at the max level. See Skills & Progression.

What happens to my stuff if my nation loses a war?

If the attacker wins, they capture the contested territory and take a share (default 50%) of your nation bank and of online members' personal balances. Personal items aren't taken by the system (though normal battle deaths still follow the server's usual death rules).

A battle was happening and the server restarted.

Live battles aren't saved across restarts, so the war is cancelled — nobody wins or loses.


Anything not covered here — ask an admin or in Discord, and it should get added.