Claims & Territory¶
Claims are per chunk (a 16×16 column). Stand in a chunk and:
| Command | What it does |
|---|---|
/nation claim |
Claim the chunk you're standing in. |
/nation unclaim |
Release it. |
/nation map |
Show a mini-map of nearby claims. |
Claiming and unclaiming need the Claim Land / Unclaim Land permissions — officer-level by default (see Roles & Permissions).
Rules and limits¶
Your ruleset depends on whether your nation is neutral or warlike — see Neutrality for what that status actually means. The two get genuinely different claim allowances:
| Warlike | Neutral | |
|---|---|---|
| Base claim capacity | 10 chunks | 40 chunks |
| Extra claims per member | +5 | +8 |
| Max separate territory clusters ("colonies") | 3 | 10 |
A neutral nation gets a much larger, more scattered builder-friendly allowance in exchange for never being able to fight. A warlike nation gets a tighter, more contested territorial game.
- Colonies: a new claimed chunk that doesn't touch your existing territory starts a new "colony." Once you hit your colony cap, new claims must connect to territory you already hold.
- Minimum distance (default: 5 chunks): your border must stay at least this many chunks from another nation's, for both neutral and warlike nations — this buffer always applies.
- Overworld only: only overworld chunks can be claimed. The Nether can be explored freely but never claimed; the End is disabled entirely (see World Rules).
Re-arming has a catch
If your neutral nation has claimed more land than the warlike cap allows, you can't just
flip /nation neutral off — you'll need to unclaim down to the warlike limit first. This stops
a nation hoarding a huge neutral-sized territory and then instantly becoming un-conquerable
warlike land.
What claims protect (all default-on, admin-toggleable)¶
Inside your claims, outsiders can't:
- Break, place, or open containers (build protection).
- Trigger explosions, spread fire, or cause mob griefing that damages your blocks.
- Harm your animals, item frames, paintings, or vehicles.
- Push blocks in with pistons or flow fluids across your border.
- PvP is disabled inside claims — claims are safe zones… unless the two players' nations are at war and it's an active battle (see Declaring War).
When you cross a border you'll see the nation's name (in its colour) and its leader as a title and/or action-bar message.